

Creative Agency: 65media
Technology Vendor: EyeWonder

In its original state, the tricks were performed in a motion capture session then transposed graphically into the game. (We also produced a series of online videos showing this transition.) The video footage used for the online ads was taken directly from the game and the videos were optimized for online delivery. The audience can interact with the units by rolling back and forth over the ticks, frame by frame, to fully experience "Nail The Trick" and see how effective high quality motion-captured gameplay can be.
-- Anne Leuschen, associate brand manager, Activision


Eyewonder exploits this new add-on with a full-featured expanding banner, previewing the frame-by-frame tutorial that allows players to dissect a trick and learn it, or invent their own. Drag the mouse left to right and watch the action in slow motion, giving a taste of what gamers can expect within the game itself. Also featured are game screenshots and a nicely compacted trailer that showcases the best of the game.
While this new version of the Tony Hawk series has been criticized by gamers for leaving out features of older games, the “Nail the Trick” feature is universally acclaimed. Eyewonder keeps that in mind and delivers, previewing it with just enough intrigue and information to guarantee clickthroughs.
-- Dave Wilkie, VP, creative, Dexterity Media, and author of the advertising blog Where's My Jetpack?
This was a fun campaign. I enjoyed it both for the Flash Development side's cool effects, and for how well it showed off the new features of the game. It's easy for each game of the same genre (like skating) to appear the same, and it's a tall order for the folks to come up with truly new and exciting features and events within the game. Being able to do your own "instant replay," as well as watching the simple tutorial style videos from a favorite character, was a really nice touch to involve the viewer. It's no surprise that their clickrough rates were enough to have them excited.
An 'A' in my book -- if I could have bought the game right from the unit, I would have given it an A+.
-- Keith D. Pape, sr. partner/vice president, FrontGate Creative