How we dropped the ball on rich media

Back in 1997, I started one of the early rich media companies. Our goal was simple: Provide rich creative to capture attention (create awareness), interactivity to foster engagement (drive intent), and the ability to complete a transaction directly within the banner in order to drive a direct conversion -- or at the very least to shepherd the consumer down the purchase funnel.

I remember clearly some of those early rich media ads. The ideas were strong, and the ads would be just as effective today as they were back in the late '90s. Our technology enabled simple impactful ads that were very effective. We invented expanding ads to create more room so that audiences could interact and even purchase products right within the ads without leaving the pages that they were on.

For a major online book retailer, we created an ad that started with a simple rich interactive game (awareness and engagement with the brand). It offered the audience several choices for the next step -- either browse some titles (foster intent), buy a book that was available for a special price (foster an immediate purchase), or sign up for one of the company's numerous mailing lists. While we didn't sell many books, the conversion rates on the mailing list signups were through the roof! And the amount of engagement that happened right in the ad was far beyond anyone's expectations.

This type of experience was the norm -- almost all of our customers had fantastic results -- and the funny thing was that the more interactivity they injected into their ads, the more people interacted with them. As Flash began gaining prominence on pages across the web, I was extremely excited. I thought, "This is the beginning of a new age! Designers can build almost anything with Flash." But 10 years later, what am I seeing? Amazingly executed Flash ads on every web page? No. I'm seeing basic, boring, simple animations that could be (and pretty much were) executed using simple animated GIFs. Flash offers an unbelievably powerful palette for designers, and we get the modern day equivalent of animated GIFs?

Now, rich media as a category is far from dead today. There are many companies out there building rich media ads, from rich media specific efforts from Eyeblaster, PointRoll, EyeWonder, Unicast, and others to rich media built on top of existing ad systems like Atlas, Bluestreak, DoubleClick and others. Rich media is certainly broadly available, able to be bought by any advertiser, and able to be run on almost any publisher's site.

But that doesn't mean that rich media is now the standard way to see ads on the web, nor that basic rich media functionality has made its way into the majority of standard ad formats out there. So let me offer a rich media manifesto for the coming decade and see if we can meet my challenge as an industry.

Minimum requirements
Every single ad should have enhanced interactive functionality built right in. Every stupid simple Flash banner out there should have buttons on the bottom of the ad (and I'd be ecstatic if the placement were standardized) with some simple (I'll even go so far as to say template-ized) functionality that enhances the ad beyond a click-through to a web page. Simple functions that should be standard in all ads include:

  • "Watch a video demo of this product now"
  • Request a brochure by email or snail mail
  • See a map and directions to the store
  • Print a coupon

Numerous other simple types of functionality should be part of every single ad (and preferably not all in the same ad!)

Every ad should have the ability to expand (upon user request, by clicking a button) and show a larger version of the creative.

Beyond basic template functionality
I challenge every creative and art director to push the limits of what technology can do. The movie promotions have gotten pretty good at driving engagement right in rich media ads. But why aren't pharma, autos, finance, and other categories doing the same? (Please don't send me all the exceptions to my statements -- I know there's great rich media work being done in every category -- but not enough of it! It should be the rule, not the exception!)

Every brand ad should have some capability right within the ad to move the consumer down the purchase funnel by letting them perform some action. Don't just show a bit of animated sizzle designed to catch the consumer's eye and create awareness; once you've created some awareness, let the consumer take things to the next level.

Let consumers raise their hand (by clicking their mouse on some action button) and start participating in the advertising experience right there within the publisher's web page. Let them move beyond the list of basic functionality I provided above -- push the functionality typically reserved for a website right into the ad.

Let consumers build a Mini Cooper or trick out their Scion right there on The New York Times' homepage. Put features on one ad, and let the consumer drag them to another ad. And make the experience more than just fun -- make it useful, educate them about the product or service, and provide them with opportunity to take things further.

And enough with the games already. Yes, they can be fun and engaging. But I've played enough rounds of miniature golf for various brands -- none of which I can recall. And I've seen enough gimmicky rich media ads where some slick, cool, snazzy effect was figured out and applied to the creative -- but had nothing to do with the brand, and didn't enhance awareness, unaided recall, or any other important metric.

Show me the ads
I've just visited dozens of websites writing this story in hopes of finding some example of a cool, engaging, multi-faceted ad. One that does all the things I'm suggesting here. And I could not find one. I'm sure there is one out there somewhere on the internet right now. But I'll be damned if I can find it. Instead I saw a banal animated ad for condoms (on a major publisher's site), an ad on another major publisher for Time Warner Cable (which doesn't offer service anywhere near where I'm sitting), an animated Flash ad for a major mobile carrier that could easily have been recreated as an animated GIF (this was a repeated and frustrating experience), and just a load of cruddy, awful, benign ads that don't help the advertiser, and don't capture the attention or add value to the consumer.

Sadly, the last decent ad I can remember seeing was one for Apple where the characters in the ad interacted with characters in another ad on the page. It was a great ad -- brilliantly executed. And at the very least, it built awareness. But it was a home page takeover that isn't scalable to execute (it couldn't be run on any site any time). And it offered no engagement opportunity. It didn't let me learn more about the products being discussed, and it didn't let me find the nearest Apple store or a retailer offering their products.

We can do better! Much better! Come on, people!

Eric Picard is the advertising technology advisor to the Advertising Platform Engineering team at Microsoft.

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Comments

Spap Oop
Spap Oop July 20, 2009 at 4:23 PM

Good post. Perhaps the underlying message is that rich media has really taken its place in ad media - doesn't 85% of all print, radio and tv stink as well? We're reminded of that anytime we an effective ad. So maybe we just apply this percentage to rich media as well, and just applaud good work when we see it.

Tracey Steyn
Tracey Steyn July 16, 2009 at 7:54 AM

Great post. We have failed to leverage rich media and the question is why? Is the indusrty made up of a bunch of lazy late adopters? Is it just easier to stick to what we know, is this a hangover from traditional advertising which does not allow for interaction. Or is rich media unproven - lots of hype and no substance? Personally, I think that even though we like to think of ourselves as progressive, we are stuck in the past, cling to the old way of doing things (and measuring them) and talk about pushing boundries, but don't actually do it. Great call to arms!

Lee Freund
Lee Freund July 15, 2009 at 2:35 PM

A major challenge is that most agencies do not know how to use display effectively. In most cases, display does not fit well into the agency business model. Agencies make big $$$ building web sites, not Rich Media creative banners. Rich Media requires more thought, planning, and education on the media side as well... What do we really want to measure? How will the formats we recommend impact metrics?

Today's Rich Media creative enables any functionality of a web site to be distributed to users across the web. It provides one of the most scalable, flexible, and measurable content distribution strategies available. Marketers should look at the successful distribution (over destination) strategies of video content producers - think YouTube, Hulu, Revver, Viddler, MySpace, etc - as an example.

Rich Media creative is also high impact, high resolution images well beyond the restrictive visual limits of typical site specs. Rich Media frees creative people to do creative things.

Rich Media creative is also dynamic ad content providing massive efficiencies by streamlining production, ad versioning, and optimization to Boost results...fulfilling the true potential of the web.

Rich Media creative increases the reach of innovative micro site, social, mobile, search, ______ (fill in the blank) digital programs, makes them larger and more discoverable.

While Click Through certainly is a good thing, more often than not, it is a means to an end and not the marketing goal. When developed correctly (i.e. format, structure, usability, call to action) display advertising can achieve nearly any tactical marketing objective.

Eric Picard
Eric Picard July 14, 2009 at 5:00 PM

Ari,

I'm not sure you understood my article based on your response. I did NOT say that any Rich Media company had dropped the ball. I'm saying that as an industry, we have dropped the ball. Every single basic Flash ad that has been built and delivered over every ad serving system out there could have all the functionality I suggested in my article.

LinkStorm is interesting, and I wish you well.

Ari Brandt
Ari Brandt July 14, 2009 at 3:23 PM

Eric - Great post. I feel like you just wrote a pitch for Linkstorm (www.linkstorm.net); "Every brand ad should have some capability right within the ad to move the consumer down the purchase funnel by letting them perform some action." Most rich media may have dropped the ball, but Linkstorm did not. Our technology bridges branding and performance by putting the user in control and ultimately flattening the purchase funnel allowing users to do anything from "learn more" at the top of the funnel to "buy" at the bottom. We can deploy our cascading menus off of any ad unit, thus enhancing the relevancy and effectiveness of any brand campaign. We can do much better and Linkstorm is leading the way. Best, Ari