In Focus

Augmented reality: What marketers need to know

From gimmick to gold

Augmented reality becomes a transformative technology when campaigns move beyond Flash to demonstrate utility. Gimmicks can be useful to attract user attention, but AR needs to lead to relevant social or commercial connections.

Georgia Tech's zombie game provides an example of flash and function that can move the needle for commercial adoption of AR. We all enjoy slaughtering the undead, and moving around a placemat-like game board to see 3-D action via our smartphone screens is sweet. But when an actual Skittles candy is placed on the game board and game characters react to its presence, the applications for marketing become readily apparent. Virtual aisles in retail environments can be festooned with interactive characters or videos. Beer goggles take on a literal angle, and placemats will provide games that respond to various bottles or cans maximized for AR.

Other services like Zugara's Webcam Social Shopper let people virtually try on clothes, and users can take pictures of themselves to send to their friends on Facebook. Combining the AR app with crowd-sourced opinions from social networks provides utility along with the benefit of collaborative shopping.

USAA has also proven that non-sexy AR applications can gain more traction than gimmicky campaigns. Its iPhone app allows people to take a picture of their checks for instant deposits, a simple yet profound action inasmuch as it engenders ease of financial transaction. As reported by eWeek in an article about the application, "USAA's customers have conducted more than 13.3 million mobile transactions in 2009." Prethinking leads to profits via AR-enabled utility.

 

Comments

R.E.
R.E. "Buzz" Brindle December 20, 2009 at 3:43 PM

Based on a couple of blogs about AR that I've posted on my website (BrindleMedia.net), I've been asked by a small suburban
radio station in upstate NY to do a monthly morning show segment about new media trends like AR. It's definitely a 45 and older audience, so it will all seem much too futuristic for many of the listeners. Nevertheless, it's interesting that the show's 60ish year old host finds the topic of enough interest for his target audience that he's willing to devote valuable airtime to it.

David Shor
David Shor December 16, 2009 at 2:01 AM

Well, I know what my next career's going to be!

Roger Pavane
Roger Pavane December 3, 2009 at 11:35 AM

The technology is complex and yes many do not understand it. As marketers we need to better explain the benefits of AR and introduce it in little steps otherwise mainstream adoption will be slow.

Daniel Green
Daniel Green December 3, 2009 at 11:05 AM

Ditto. I thought there would be a lot more comments here. I think it's over a lot of people's heads at this point. How to get your arms around AR and use it in a meaningful way. The tools are not there yet. It needs to get critical mass. Right now it's experimental. Great article and insight.
Dan Green
Group Director
Unicast

Guillermo Corea
Guillermo Corea December 2, 2009 at 5:23 PM

Hard to believe that it's 5:20pm and no one has commented on this article. I've been exposed to augmented reality, and all I can say is WOW!!!!! To think of what companies like IBM, GE, BestBuy, car dealerships, etc, could do with this technology just boggles (sp?) the mind.