Souper Site

Souper Site
February 03, 2005
Campbell Soup dishes out a soup factory and fun creative campaign for online kids.
Creative Notes
Firefox compatible.
Campaign Details
Client: Campbell Soup
Creative Agency: Refinery
Campaign Insight

The Slurp n Burp Blaster activity allows kids to combine different ingredients, such as noodles, beans, and chicken etc. to make a melody of slurps, burps or worse. The Blaster resides on the Campbell's mysoup.com site and has been very popular among kids. The viral aspect -- allowing kids to email their "canned slurps and burps" to their friends -- has also been a hit. These activities play a big role in why mysoup.com has become such a popular kids sites and why kids ask for Campbell's. Kids can create different sounds by combining a variety of ingredients that they drag into various vats for mixing. Once satisfied with their selections -- each of which makes a distinctive sound when rolled over and chosen -- they can "can it". Their canned product is a combination of all of their chosen ingredient sounds that creates a disgusting sounding melody. They can then email their canned melody to a friend. 
-- Refinery

Editor's Note
Creative Showcase is meant to be a teaching tool and an inspiration for our readers. We comment only on creative that we really love. Our panelists discuss what makes it great, but if they feel there were missed opportunities that would have made it better, we invite them to mention those. And finally, we seek out a wide range of opinions that reflect the marketplace for the panel, in order to provide constructive, useable feedback for agencies, clients and others involved in these creative pieces.
The Panel

This is an interesting idea that gets the user interacting with the Campbell's Soup brand.  The execution is good at getting kids engaged  and becoming familiar with Campbells, probably in the hopes that they will pick it out when they are in the store with their parents.  It is  not consistent with the traditional Brand Image of Campbells, but once  again since the target is younger children I think this is acceptable  and can be very effective.  Overall I like the concept and the execution of this idea. 
--  Cory Treffiletti, SVP Managing Director, Carat Interactive  

It's fun, it's well-designed and the concept is perfectly disgusting enough to entice kids age 5-15 to play and pass along. With all of the spam on the net, I suppose there's nothing like receiving a good gaseous melody via email from a good friend.  The process is rather simple (satisfying the 6-year-old), yet the entire experience is quite addictive/viral (engaging the 15-year-old). When focusing on reaching such a range of demographic, finding a solid balance between simple and complex interactivity is essential for success. Throw a little adolescent humor in there and it's a winner. There are a number of repulsive combos one can create if dedicated. And as proven by the favorable frequency and viral growth figures, the adolescent male who plays video games instead of watching TV actually can be reached; on the net.  This execution exemplifies the age-old online advertising adage: You just can't advertise like this on your TV (and get accurate, measurable results no less).
-- Mike Molnar, Account Managing Dir., Glow Interactive

Footnote: Submissions are judged by a panel of industry experts from and based on the following criteria: how the creative captures the specific customer; how it meets the brand's business needs; impact of execution; and creativity. If you would like your creative considered for Creative Showcase, send an email to creative@imediaconnection.com.
 

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