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Creative Agency: New Media Maze

As well as building the viral, which combines flash, php, a database and integration with VoIP telephony, New Media Maze is seeding the campaign over Europe and the UK.
-- The New Media Maze team


Unlike most viral efforts, this one employs a number of touch points, for both sender and receiver. They’ve integrated these into a seamless experience that doesn’t feel overly complicated or demanding. That in itself is an accomplishment.
There’s a big potential hurdle to this, and it’s getting people to give up their mate’s mobile phone number. However, the intro page handles this well, and once experienced, the prank sells itself.
For the just-punk'd, the ‘how’d they do that’ factor is strong. And that’s the key element driving this piece. This combination of technology and creativity comes across as intelligent, innovative, and contemporary, qualities most brands would do well to evoke.
-- Doug Schumacher, president, Basement, Inc.
I love it when marketers think beyond their own self-inflicted blinders. The "Ring 2" campaign demonstrates the not always obvious connection between digital marketing and telephony. This is a wonderful execution -- not only is there the play on words -- "Ring 2," but there is the extension of pure fear the movie so classically instilled in its viewers.
I would wager that this worked incredibly well from a viral aspect. But I do wonder how well it was received by the chosen recipient -- a risk clearly more easily taken in the European media market than in the American market. I think I would be freaked out if I got a call that said I was going to die in seven days.
Again, excellent job to the team for going beyond just one screen and for truly understanding the film's emotional roots.
-- Kate Thorp, president, interactive advertising, AKQA